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Senior Audio Software Engineer

Company: 2K Games, Inc.
Location: San Mateo
Posted on: October 20, 2024

Job Description:

WE ARE GAMEMAKERS
Who we are:
We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games. We are looking for our next teammate who will raise our bar and make us better.
What we need:
We're seeking a Senior Audio Programmer who enjoys a collaborative and creative work environment and is looking to lead the effort to push the boundaries of cutting edge Audio. Research, design, implement, and debug audio tools and techniques to deliver an industry-leading audio experience.
Responsibilities:


  • Lead the technical design of audio technologies for current and future projects
  • Evaluate and optimize the interaction between audio system and other build and runtime systems
  • Evaluate and optimize the export and build pipeline for audio content
  • Evaluate and implement techniques to reduce work needed to author the audio environment
  • Design and implement code that facilitates the interaction between our game engine and Audiokinetic's Wwise audio middleware
  • Consult with audio designers to identify bottlenecks and ways to improve their pipeline
  • Optimize audio game subsystem by taking full advantage of target hardware and architecture
  • Maintain documentation on audio system that's understandable by engineers and designers
  • Research coding techniques and algorithms in order to keep current on technological developments and advancements in the game industry
  • Participate on development of low level systems like streaming, generic serialization, entity system and more

    Required Qualifications:

    • 7+ years of programming experience on commercial software projects
    • Experience developing for AAA games
    • Shipped one or more AAA game titles
    • Experience with multi-threaded programming
    • Experience developing for multi-platform software projects, including game consoles
    • Expertise in C/C++
    • Experience with Audiokinetic's Wwise tools and libraries
    • Strong 3D math skills and audio/DSP concepts
    • Ability to research, analyze and optimize code to meet performance requirements
    • Ability to learn and master new technologies and code
    • Ability to work independently and efficiently under reasonable deadlines
    • Able to work and communicate in English

      Preferred Qualifications:

      • Experience in Unreal Engine
      • Experience with WWise

        The pay range for this position in California at the start of employment is expected to be between $98,400 and $145,620 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment.
        Join our mission: Bring fun, inspiration and awe to our lives and to our community:

        31st Union prides itself on the diversity of its team members, partners, and communities. For this reason, we remain committed to providing equal employment opportunity in all aspects of the employment relationship, from recruitment and hiring through compensation, benefits, discipline and termination. This means that employment at 31st Union depends on your substantive ability, objective qualifications and work ethic - not on your age, race (including traits historically associated with race, including, but not limited to, hair texture and protective hairstyles), height, weight, religion, creed, color, national origin, ancestry, sex, sexual orientation, gender (including gender identity and expression), alienage or citizenship status, transgender, military or veteran status, physical or mental disability (actual or perceived), medical condition, AIDS/HIV, denial of family and medical care leave, genetic information, predisposition or carrier status, pregnancy status, childbirth, breastfeeding (or related medical conditions), marital status or registered domestic partner status, political activity or affiliation, status as a victim of domestic violence, sexual assault or stalking, arrest record, or taking or requesting statutorily protected leaves, or any other classification protected by federal, state, or local laws.
        As an equal opportunity employer, we are also committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation(s) to participate in the job application and/or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need to request a reasonable accommodation.
        #J-18808-Ljbffr

Keywords: 2K Games, Inc., Lodi , Senior Audio Software Engineer, IT / Software / Systems , San Mateo, California

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